This is the splash screen for the E-learning. This was a project done for Nissan during the time I worked at Editorial Design. It´s final purpose was to train the salesman that worked at the nissan dealers using a healthy game competition envolving the facts abou the car and the industry rivals in Brazil. This was done using Flash and Illustrator.
Icons were used to determine and give feedback on which stage the user is currently on. Previous stages could be accessed via the lateral menu, but time was crucial for the user´s final score.
The first stage is composed of several nissan march questions
The second stage has a couple of question involving cars from other brands, giving the user a all around knowledge of the car´s direct competition.
Both the third and the fourth final stage are a battle game. It´s a fight game where the user has to select the competitors weak points before the rival car hits you with your own new march´s weak point. WHile in the third stage we have national cars, the fourth stage has other japanese manufacturer´s cars and the scenery resembles a japanese highway.